[Bug 31701] Alan Wake crashes on start without native d3dx9_36
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Mar 27 13:44:25 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=31701
--- Comment #37 from Gijs Vermeulen <gijsvrm at gmail.com> ---
I tested the GOG version of this game with wine-6.5.
Without any overrides the game worked perfectly, because it loads native
d3dx9_36 and d3dcompiler_43.
With only d3dx9_36 set to builtin the game still works perfectly.
With both d3dx9_36 and d3dcompiler_43 set to builtin I get an error on startup
"Syntax error in file "memory" at line 4".
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