[Bug 50895] New: Dragon Ball Z: Legacy of Goku Reborn: Most sound effects make the game temporarily freeze
WineHQ Bugzilla
wine-bugs at winehq.org
Tue Mar 30 14:55:32 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=50895
Bug ID: 50895
Summary: Dragon Ball Z: Legacy of Goku Reborn: Most sound
effects make the game temporarily freeze
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: ficarde at gmail.com
Distribution: ---
Created attachment 69707
--> https://bugs.winehq.org/attachment.cgi?id=69707
Terminal output
While playing a free fangame made in Game Maker, I noticed that most times a
sound effect happened, the game would freeze for a second. This only happens
when using the native direct music libraries, as otherwise the game has no
sound. I was also unable to get sound working on drivers other than pulseaudio
and alsa (and the issue happens on both)
Link to the game: https://gamejolt.com/games/legacyofgokureborn/529626
Tested on game version 0.9.5. SHA sum:
69bc226473f1441c7d5af3c896cbf2e0e55a6370 logr.exe
Attached is the terminal output, all the sound effects happen around this
warning:
0024:fixme:mciwave:MCIWAVE_DriverProc Unsupported command [2115]
At the start of the game I am also greeted with "No sound device detected.
Sounds might not play," so that's not encouraging.
Tested on wine-devel 6.4 and 6.5, terminal log is for 6.5. (but they were the
same)
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