[Bug 50895] New: Dragon Ball Z: Legacy of Goku Reborn: Most sound effects make the game temporarily freeze

WineHQ Bugzilla wine-bugs at winehq.org
Tue Mar 30 14:55:32 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=50895

            Bug ID: 50895
           Summary: Dragon Ball Z: Legacy of Goku Reborn: Most sound
                    effects make the game temporarily freeze
           Product: Wine
           Version: 6.4
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: ficarde at gmail.com
      Distribution: ---

Created attachment 69707
  --> https://bugs.winehq.org/attachment.cgi?id=69707
Terminal output

While playing a free fangame made in Game Maker, I noticed that most times a
sound effect happened, the game would freeze for a second. This only happens
when using the native direct music libraries, as otherwise the game has no
sound. I was also unable to get sound working on drivers other than pulseaudio
and alsa (and the issue happens on both)

Link to the game: https://gamejolt.com/games/legacyofgokureborn/529626
Tested on game version 0.9.5. SHA sum:
    69bc226473f1441c7d5af3c896cbf2e0e55a6370  logr.exe

Attached is the terminal output, all the sound effects happen around this
warning:
    0024:fixme:mciwave:MCIWAVE_DriverProc Unsupported command [2115]

At the start of the game I am also greeted with "No sound device detected.
Sounds might not play," so that's not encouraging.

Tested on wine-devel 6.4 and 6.5, terminal log is for 6.5. (but they were the
same)

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