[Bug 27453] Lag when loading new sound in source games

WineHQ Bugzilla wine-bugs at winehq.org
Mon May 3 07:11:01 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=27453

Linards <linards.liepins at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |linards.liepins at gmail.com

--- Comment #31 from Linards <linards.liepins at gmail.com> ---
(In reply to Manoa from comment #30)
> I have this problem in wine 5.2, but it's slightly different in that when
> using VK renderer doesn't happen but when using GL renderer does (both
> tested very high shaders and GLSL enabled)

Hi.

Can you please retest on latest wine-staging 6.7?

Also, if the game is not Vulkan-native, you might post bug report in dxvk
tracker (if you have DXVK installed via winetricks) ;)

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list