[Bug 51032] Autodesk Revit shows a black frame in some scenes
WineHQ Bugzilla
wine-bugs at winehq.org
Thu May 6 04:20:18 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=51032
--- Comment #9 from Ancheng <acyellow at gmail.com> ---
(In reply to Stefan Dösinger from comment #8)
> d3dcompiler converts HLSL to d3d bytecode. Wined3d will convert d3d bytecode
> to GLSL or SPIR.
Thanks for your reply, I get it.
I find that in D3D SDK samples, the compute shader related samples are all
failed(AdaptiveTessellationCS40.exe FluidCS11.exe HDRToneMappingCS11.exe
NBodyGravityCS11.exe), and the failed Revit scene also uses compute shader, I
guess maybe the render bug is caused by compute shader bug.
I appreciate any clue/advice if you think up something.
Thanks a lot.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list