[Bug 51107] New: rise of nation extended: cannot do multiplayer

WineHQ Bugzilla wine-bugs at winehq.org
Sat May 8 13:37:42 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51107

            Bug ID: 51107
           Summary: rise of nation extended: cannot do multiplayer
           Product: Wine
           Version: 6.7
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: clabbe.montjoie at gmail.com
      Distribution: ---

When creating a multiplayer lobby, correct set of IP are well displayed in
below of screen.
But joining with "direct connection" fail.
tcpdump on host show that packet are coming.

Tryed to install winetrick direcplay without any change.

ss -ulpn on host
State  Recv-Q Send-Q Local Address:Port  Peer Address:PortProcess               
UNCONN 0      0            0.0.0.0:15454      0.0.0.0:*   
users:(("wineserver",pid=10362,fd=249),("rise.exe",pid=10360,fd=126))
UNCONN 0      0            0.0.0.0:56915      0.0.0.0:*   
users:(("wineserver",pid=10362,fd=246),("rise.exe",pid=10360,fd=122))
UNCONN 0      0            0.0.0.0:17805      0.0.0.0:*   
users:(("wineserver",pid=10362,fd=251),("rise.exe",pid=10360,fd=129))
UNCONN 0      0            0.0.0.0:34987      0.0.0.0:*   
users:(("wineserver",pid=10362,fd=256),("rise.exe",pid=10360,fd=133))
UNCONN 0      0            0.0.0.0:34987      0.0.0.0:*   
users:(("wineserver",pid=10362,fd=255),("rise.exe",pid=10360,fd=132))
UNCONN 0      0            0.0.0.0:34987      0.0.0.0:*   
users:(("wineserver",pid=10362,fd=253),("rise.exe",pid=10360,fd=131))
UNCONN 0      0            0.0.0.0:34987      0.0.0.0:*   
users:(("wineserver",pid=10362,fd=252),("rise.exe",pid=10360,fd=127))
UNCONN 0      0            0.0.0.0:11087      0.0.0.0:*   
users:(("wineserver",pid=10362,fd=250),("rise.exe",pid=10360,fd=128))
UNCONN 0      0            0.0.0.0:44780      0.0.0.0:*   
users:(("wineserver",pid=10362,fd=254),("rise.exe",pid=10360,fd=130))
UNCONN 0      0            0.0.0.0:13972      0.0.0.0:*   
users:(("wineserver",pid=10362,fd=248),("rise.exe",pid=10360,fd=125))

tcpdump show that game correctly send broadcast advertising of the game.
But the second PC (client) does not see the game as joinable.

The problem seems that the game does not "get" UDP packets

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