[Bug 51166] New: wine doesn't handle multiple monitors correctly

WineHQ Bugzilla wine-bugs at winehq.org
Sat May 22 11:49:31 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51166

            Bug ID: 51166
           Summary: wine doesn't handle multiple monitors correctly
           Product: Wine
           Version: 6.9
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: winex11.drv
          Assignee: wine-bugs at winehq.org
          Reporter: galtgendo at o2.pl
      Distribution: ---

Part of this might be new (because of odd circumstances), another likely not,
but I don't see a clear duplicate.

1. I have two monitors, but usually keep one of them turned off. Today I had to
disconnect the primary and use the other one for awhile.

xrandr kept the dimensions cached after disconnect, so I've only switched
primary.

For some reason, wine kept starting apps on the old primary and when I've tried
moving the windows by keyboard to the other screen, they became
mouse-insensitive. This happened even to as simple apps as winecfg and taskmgr
- note some basic keyboard input was still possible, that is Esc still closed
those two.

When the other monitor got reconnected, things began working again.

2. This one might be known, but I'm unsure which one would be an effective dupe
(same problem, not same app dupe).
I've noticed this during the above mentioned problem, but this is broken even
after reconnecting.

RPGVXAce games fail to redraw their windows if after starting such game on one
monitor the window is moved onto the second monitor. Once it's moved back,
redraws resume.

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