[Bug 51173] Bloons TD 6: Crash when attempting launch

WineHQ Bugzilla wine-bugs at winehq.org
Mon May 24 21:42:12 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51173

--- Comment #5 from fv61590 at gmail.com ---
(In reply to Sveinar Søpler from comment #4)
> Maybe related? https://bugs.winehq.org/show_bug.cgi?id=51172
> 
> Could you test with wine-staging-6.8?

I tried building wine-staging-6.8 by cloning the wine repo and changing to the
6.8 release branch and doing the same with wine-staging and applying the
patches with the available script, but come C files produced errors when
compiling saying they were missing a certain header file <stdarg.h> where
va_list was declared. I am unaware of whether this is a bug or how can I build
or unselect certain patches as I am not well versed in how all the patches
interact.

And also the precommit_hook.sh script from the wine-staging repo spits out at
the end:

  1 out of 1 hunk FAILED                                                        

  ERROR: Changes to file dlls/wined3d/wined3d.spec don't apply: nvapi-Stub_DLL


I can build regular wine-6.8 but as you specified using the staging patches,
with my current knowledge am unable to get that to compile.

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