[Bug 50680] Detroit: Become Human crashes at launch with ntdll-NtAlertThreadByThreadId

WineHQ Bugzilla wine-bugs at winehq.org
Mon Nov 1 00:23:27 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=50680

--- Comment #18 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to Dmitry Skvortsov (Iglu47) from comment #17)
> (In reply to Zebediah Figura from comment #16)
> > Created attachment 70925 [details]
> > try always waking INT_MAX?
> > 
> > I'm really guessing here, but what happens if this patch is applied on top
> > of upstream wine?
> 
> I tried on Wine from 29.oct.2021 (5f93c683ab0163cb34482fe18549cf249b8b074b) -
> I started the game several times and everything was successful, probably the
> performance is ok (for the option without Esync).

Damn, okay, that mostly rules out one theory...

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list