[Bug 50680] Detroit: Become Human crashes at launch with ntdll-NtAlertThreadByThreadId
WineHQ Bugzilla
wine-bugs at winehq.org
Mon Nov 1 00:23:27 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=50680
--- Comment #18 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to Dmitry Skvortsov (Iglu47) from comment #17)
> (In reply to Zebediah Figura from comment #16)
> > Created attachment 70925 [details]
> > try always waking INT_MAX?
> >
> > I'm really guessing here, but what happens if this patch is applied on top
> > of upstream wine?
>
> I tried on Wine from 29.oct.2021 (5f93c683ab0163cb34482fe18549cf249b8b074b) -
> I started the game several times and everything was successful, probably the
> performance is ok (for the option without Esync).
Damn, okay, that mostly rules out one theory...
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