[Bug 51989] New: pen-related tests (gdiplus:graphics and gdiplus:graphicspath) fail on latest Windows 10
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Nov 6 12:02:39 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=51989
Bug ID: 51989
Summary: pen-related tests (gdiplus:graphics and
gdiplus:graphicspath) fail on latest Windows 10
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs at winehq.org
Reporter: madewokherd at gmail.com
Distribution: ---
We had some new test failures appear in Windows 10 on November 2.
https://test.winehq.org/data/20f1a677b664b3d0d3dc038ffb9ab4f4e4aa6274/win21H1_cw-rx460-21H1-32/gdiplus:graphics.html
https://test.winehq.org/data/20f1a677b664b3d0d3dc038ffb9ab4f4e4aa6274/win21H1_cw-rx460-21H1-32/gdiplus:graphicspath.html
It appears that Pen objects with a width of 0.0 and a unit of UnitPixel now
draw with 1.0 width. Previously, they did not draw.
Pen objects with UnitWorld would always draw with a minimum width of 1.0, so
possibly this brings other units' behavior in line with UnitWorld.
The C# and C++ wrappers only allow creating Pen objects with UnitWorld, other
units can only be used through the C API.
We also had the following Mono tests start failing around the same time:
MonoTests.System.Drawing.PenTest:Constructor_Brush_Float_Negative
MonoTests.System.Drawing.PenTest:Constructor_Brush_Float_Zero
MonoTests.System.Drawing.PenTest:Constructor_Color_Float_Negative
MonoTests.System.Drawing.PenTest:Constructor_Color_Float_Zero
MonoTests.System.Drawing.PenTest:Width
In these cases, the test creates a UnitWorld Pen with width < 1.0 and expects
to get the same width back. Instead, current native gdiplus reports a width of
1.0.
I'm not sure whether we should update to this new behavior. It seems likely to
cause a regression if it applies to other units (a half-pixel Pen doesn't make
much sense, but half-inch Pen does).
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