[Bug 52090] New failures in d3d11:d3d11 in Wine

WineHQ Bugzilla wine-bugs at winehq.org
Tue Nov 30 10:29:02 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=52090

--- Comment #2 from Stefan Dösinger <stefan at codeweavers.com> ---
Changing GL_VIEWPORT_SUBPIXEL_BITS in llvmpipe is easy and it fixes those new
test failures, but it introduces new ones. Apparently GL_ARB_clip_control has
its own issues in llvmpipe. GL_VIEWPORT_SUBPIXEL_BITS=8 makes wined3d use
ARB_clip_control, breaking some other tests in d3d11 and d2d1 (and maybe even
more, I didn't test other modules yet).

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