[Bug 46472] Linux kernel 4.19 breaks startup of BO2 due to change in PTRACE_POKEUSER hw breakpoint behavior

WineHQ Bugzilla wine-bugs at winehq.org
Fri Oct 29 09:15:32 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=46472

--- Comment #63 from tjb <troyb at us.ibm.com> ---
(In reply to GloriousEggroll from comment #62)
> Seems this is broken again.
> 
> With the patch applied to 6.20, the game does launch, but a few seconds into
> the music playing on the menu the same unhandled exception pops up.

Im not following wine development but gave 6.20 a try (with dxvk 1.9.2) and it
still runs for me except for crackling audio.  Most likely you are running out
of 32 bit address space as wine 6 development series is bloating too much into
32 bit address space for some games to run. (the unhandled exception is a
generic trap which in your case is now most likely trigger on an unhandled
memory overlow)  I run 6.1 with manually added spatial audio patches where 32
bit bloating is not bad enough to stop the 32b games I have from running (Waw
is the most sensitive one I have to the bloating).

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