[Bug 51720] New: ntdll-ForceBotoomUpAlloc - StarCitizen crashing on start
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Sep 4 04:43:31 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=51720
Bug ID: 51720
Summary: ntdll-ForceBotoomUpAlloc - StarCitizen crashing on
start
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: rawfox at freenet.de
CC: leslie_alistair at hotmail.com, z.figura12 at gmail.com
Distribution: ---
SC works on wine-vanilla.
It used to work on wine-staging better, due to the benefits of some patches.
Since a couple weeks, SC on wine-staging crashed when pressing play in the
launcher.
Netho from #LUG found the staging patch ntdll-ForceBottomUpAlloc the source of
the crashes.
Removing that patch and its dependencies made the game load and work again.
--all -W ntdll-ForceBottomUpAlloc -W ntdll-WRITECOPY -W ntdll-Builtin_Prot
Problem is, the game performance is reduced by 50%, when removing that patch.
Removing all ntdll* patches from the staging patchset made the game work fine
again, no issues there, but we miss all the tweaks for ntdll from the staging
patches.
No idea, whats wrong with ntdll-ForceBottomUpAlloc .
Netho futher found /0003-ntdll-Force-virtual-memory-allocation-order.patch is
the patch that causes the issue.
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