[Bug 51720] New: ntdll-ForceBotoomUpAlloc - StarCitizen crashing on start

WineHQ Bugzilla wine-bugs at winehq.org
Sat Sep 4 04:43:31 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51720

            Bug ID: 51720
           Summary: ntdll-ForceBotoomUpAlloc - StarCitizen crashing on
                    start
           Product: Wine-staging
           Version: unspecified
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: rawfox at freenet.de
                CC: leslie_alistair at hotmail.com, z.figura12 at gmail.com
      Distribution: ---

SC works on wine-vanilla.
It used to work on wine-staging better, due to the benefits of some patches.

Since a couple weeks, SC on wine-staging crashed when pressing play in the
launcher.
Netho from #LUG found the staging patch ntdll-ForceBottomUpAlloc the source of
the crashes.

Removing that patch and its dependencies made the game load and work again.
--all -W ntdll-ForceBottomUpAlloc -W ntdll-WRITECOPY -W ntdll-Builtin_Prot

Problem is, the game performance is reduced by 50%, when removing that patch.

Removing all ntdll* patches from the staging patchset made the game work fine
again, no issues there, but we miss all the tweaks for ntdll from the staging
patches.

No idea, whats wrong with ntdll-ForceBottomUpAlloc .
Netho futher found /0003-ntdll-Force-virtual-memory-allocation-order.patch is
the patch that causes the issue.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list