[Bug 51713] Deus Ex Mankind Divided needs "D3DCompile2 HLSL shader compilation"

WineHQ Bugzilla wine-bugs at winehq.org
Sat Sep 4 18:10:20 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51713

Zebediah Figura <z.figura12 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Product|vkd3d                       |Wine
            Version|1.2                         |6.16
             Status|RESOLVED                    |REOPENED
     Ever confirmed|0                           |1
          Component|vkd3d                       |directx-d3d-util
                 CC|                            |z.figura12 at gmail.com
         Resolution|INVALID                     |---

--- Comment #2 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to Berillions from comment #1)
> Same problem with wined3d OpenGL renderer and DXVK.
> The game needs d3dcompiler_47 to work.

Well, that doesn't make it invalid; it just makes it another bug that requires
the HLSL compiler.

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