[Bug 51713] Deus Ex Mankind Divided needs "D3DCompile2 HLSL shader compilation"
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Sep 4 18:10:20 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=51713
Zebediah Figura <z.figura12 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Product|vkd3d |Wine
Version|1.2 |6.16
Status|RESOLVED |REOPENED
Ever confirmed|0 |1
Component|vkd3d |directx-d3d-util
CC| |z.figura12 at gmail.com
Resolution|INVALID |---
--- Comment #2 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to Berillions from comment #1)
> Same problem with wined3d OpenGL renderer and DXVK.
> The game needs d3dcompiler_47 to work.
Well, that doesn't make it invalid; it just makes it another bug that requires
the HLSL compiler.
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