[Bug 51653] Multiple games need d3d12_command_queue_GetClockCalibration() implementation (HITMAN (2016), Ghostrunner)
WineHQ Bugzilla
wine-bugs at winehq.org
Tue Sep 7 15:45:41 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=51653
Andrey Gusev <andrey.goosev at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|HITMAN (2016) crashes when |Multiple games need
|loading level in DX12 mode |d3d12_command_queue_GetCloc
| |kCalibration()
| |implementation (HITMAN
| |(2016), Ghostrunner)
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