[Bug 51653] Multiple games need d3d12_command_queue_GetClockCalibration() implementation (HITMAN (2016), Ghostrunner)

WineHQ Bugzilla wine-bugs at winehq.org
Tue Sep 7 15:45:41 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51653

Andrey Gusev <andrey.goosev at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|HITMAN (2016) crashes when  |Multiple games need
                   |loading level in DX12 mode  |d3d12_command_queue_GetCloc
                   |                            |kCalibration()
                   |                            |implementation (HITMAN
                   |                            |(2016), Ghostrunner)

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