[Bug 51738] New: [Bioshock Infinite]Crash after Intro video with "mmap() failed: Cannot allocate memory"

WineHQ Bugzilla wine-bugs at winehq.org
Wed Sep 8 15:34:25 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51738

            Bug ID: 51738
           Summary: [Bioshock Infinite]Crash after Intro video with
                    "mmap() failed: Cannot allocate memory"
           Product: Wine
           Version: 6.16
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: berillions at gmail.com
      Distribution: ---

Created attachment 70619
  --> https://bugs.winehq.org/attachment.cgi?id=70619
Bioshock crash output

Hi,

I try to launch the game bought on GoG - I use Wine 6.16 without extern patch -
The game crashes after the Intro video with these error message :

mmap() failed: Cannot allocate memory
Failed to create permanent mapping for memfd region with ID = 97865773
Failed to regester memfd mempool. Reason: could not attach memfd SHM ID to pipe
mmap() failed: Cannot allocate memory
Failed to create permanent mapping for memfd region with ID = 3681069605
mmap() failed: Cannot allocate memory
Failed to create permanent mapping for memfd region with ID = 1659172633
Ignoring received block reference with non-registered memfd ID = 1659172633

It's a 32bits game, Wine is not patched with LARGE ADRESS AWARE override
support findable on TKG github. Instead, i used 4GB_patch from
https://ntcore.com/?page_id=371. 

Without success, the game still crashed. I tried to use wined3d vulkan renderer
than opengl and same problem.

The full output console is attached.

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