[Bug 50508] ACAT Phrase, part of Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0 (.NET 4.5 app) crashes on unimplemented function 'uiautomationcore.dll.UiaRegisterProviderCallback'

WineHQ Bugzilla wine-bugs at winehq.org
Sat Sep 11 15:23:13 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=50508

Mehmet gelisin <mehmetgelisin at aol.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |mehmetgelisin at aol.com

--- Comment #5 from Mehmet gelisin <mehmetgelisin at aol.com> ---
As it turns out, I own this game on GOG. The issue is also present with
upstream wine. http://www.compilatori.com/

It needs support for IWMSyncReader2, for which the UUID present in wine was
incorrect. With the UUID fixed and support added, the game runs for me.
http://www.wearelondonmade.com/ 
The console gets spammed, because the games wants to query IWMProfile from
IWMSyncReader, which wine doesn't support. Since this is non-vital, I decided
against spending more time on adding that. http://www.jopspeech.com/

Is this issue present with upstream (non-staging) wine?
Does it work with wined3d? http://joerg.li/ 

Also, always attach the full console output, not only the backtrace, see: 

DXVK installed, EAX enabled, CSMT too. http://connstr.net/ 
No other component installed.
EAX and CSMT aren't the cause of the crash. http://embermanchester.uk/ 

As it turns out, I own this game on GOG. The issue is also present with
upstream wine.
 http://www.slipstone.co.uk/
It needs support for IWMSyncReader2, for which the UUID present in wine was
incorrect. With the UUID fixed and support added, the game runs for me.
 http://www.logoarts.co.uk/ 
The console gets spammed, because the games wants to query IWMProfile from
IWMSyncReader, which wine doesn't support. Since this is non-vital, I decided
against spending more time on adding that.
 http://www.acpirateradio.co.uk/
Is this issue present with upstream (non-staging) wine?
Does it work with wined3d?
https://waytowhatsnext.com/ 
Also, always attach the full console output, not only the backtrace, see: 

DXVK installed, EAX enabled, CSMT too.
No other component installed.
EAX and CSMT aren't the cause of the crash. https://www.webb-dev.co.uk/


As it turns out, I own this game on GOG. The issue is also present with
upstream wine.

It needs support for IWMSyncReader2, for which the UUID present in wine was
incorrect. With the UUID fixed and support added, the game runs for me.
http://www.iu-bloomington.com/ 

The console gets spammed, because the games wants to query IWMProfile from
IWMSyncReader, which wine doesn't support. Since this is non-vital, I decided
against spending more time on adding that.

Is this issue present with upstream (non-staging) wine?
Does it work with wined3d?

Also, always attach the full console output, not only the backtrace, see: 
http://www-look-4.com/
DXVK installed, EAX enabled, CSMT too.
No other component installed.
EAX and CSMT aren't the cause of the crash.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list