[Bug 51803] New: Staging: Heroes of the Storm crashes when patchset d3dx11_43-D3DX11CreateTextureFromMemory is enabled

WineHQ Bugzilla wine-bugs at winehq.org
Sun Sep 26 06:50:30 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51803

            Bug ID: 51803
           Summary: Staging: Heroes of the Storm crashes when patchset
                    d3dx11_43-D3DX11CreateTextureFromMemory is enabled
           Product: Wine-staging
           Version: 6.18
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: sloonz at gmail.com
                CC: leslie_alistair at hotmail.com, z.figura12 at gmail.com
      Distribution: ---

Created attachment 70690
  --> https://bugs.winehq.org/attachment.cgi?id=70690
Console log

Since 2.16, Heroes of the Storm crashes at startup. The issue is only present
on staging. This is almost surely linked to the
d3dx11_43-D3DX11CreateTextureFromMemory patchset, since disabling it fixes the
issue.

The log shows this interesting line:
"03a0:fixme:d3dx:D3DX11CreateTextureFromMemory load_info is ignored"

I don’t think this is linked to https://bugs.winehq.org/show_bug.cgi?id=43692,
since the error message is different.

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