[Bug 51803] New: Staging: Heroes of the Storm crashes when patchset d3dx11_43-D3DX11CreateTextureFromMemory is enabled
WineHQ Bugzilla
wine-bugs at winehq.org
Sun Sep 26 06:50:30 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=51803
Bug ID: 51803
Summary: Staging: Heroes of the Storm crashes when patchset
d3dx11_43-D3DX11CreateTextureFromMemory is enabled
Product: Wine-staging
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: sloonz at gmail.com
CC: leslie_alistair at hotmail.com, z.figura12 at gmail.com
Distribution: ---
Created attachment 70690
--> https://bugs.winehq.org/attachment.cgi?id=70690
Console log
Since 2.16, Heroes of the Storm crashes at startup. The issue is only present
on staging. This is almost surely linked to the
d3dx11_43-D3DX11CreateTextureFromMemory patchset, since disabling it fixes the
issue.
The log shows this interesting line:
"03a0:fixme:d3dx:D3DX11CreateTextureFromMemory load_info is ignored"
I don’t think this is linked to https://bugs.winehq.org/show_bug.cgi?id=43692,
since the error message is different.
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