[Bug 51804] New: Tropico: messed up graphics when hardware renderer selected

WineHQ Bugzilla wine-bugs at winehq.org
Sun Sep 26 06:54:30 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51804

            Bug ID: 51804
           Summary: Tropico: messed up graphics when hardware renderer
                    selected
           Product: Wine-staging
           Version: 6.18
          Hardware: x86-64
               URL: https://archive.org/details/TropicoDemo
                OS: Linux
            Status: NEW
          Keywords: download
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com
                CC: leslie_alistair at hotmail.com, z.figura12 at gmail.com
      Distribution: ---

Created attachment 70691
  --> https://bugs.winehq.org/attachment.cgi?id=70691
screenshot

The screen is garbled when hardware renderer is selected in the Options menu
(main menu looks fine, you have to start a scenario to reproduce the bug).
Doesn't happen in vanilla Wine 6.18.

The staging patch to blame:
https://github.com/wine-staging/wine-staging/blob/master/patches/ddraw-version-check/0001-ddraw-Return-correct-devices-based-off-requested-Dir.patch

In the terminal:
0110:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0110:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000002 not handled
0110:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled
0138:err:d3d:resource_unload Resource 0x1f822c8 is being unloaded while mapped.

Wine-Staging 6.18
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.74

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