[Bug 45871] Several .NET 4.7 WPF applications crash with HLSL shader parsing failure when using builtin 'd3dcompiler_47.dll'
WineHQ Bugzilla
wine-bugs at winehq.org
Wed Apr 6 13:15:25 CDT 2022
https://bugs.winehq.org/show_bug.cgi?id=45871
Esme Povirk <madewokherd at gmail.com> changed:
What |Removed |Added
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CC| |madewokherd at gmail.com
--- Comment #11 from Esme Povirk <madewokherd at gmail.com> ---
This bug is interesting to me because we're currently working around the
wpf->d3dcompiler dependency in Wine Mono, and once it works, we can remove
those work-arounds. I suspect they may be subtly breaking things.
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