[Bug 53476] New: SRGP Studtio Games run slowly with Wine d2d
WineHQ Bugzilla
wine-bugs at winehq.org
Mon Aug 1 17:50:29 CDT 2022
https://bugs.winehq.org/show_bug.cgi?id=53476
Bug ID: 53476
Summary: SRGP Studtio Games run slowly with Wine d2d
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs at winehq.org
Reporter: rjtulloh at gmail.com
Distribution: ---
Created attachment 72844
--> https://bugs.winehq.org/attachment.cgi?id=72844
Log of loading an autosave and starting a battle with
WINEDEBUG=-all,+d2d,+timestamp
Games made using SRPG Studio run extremely slowly when using Wine.
The games I've tested the most are Vestaria Saga I & II, but it seems to be a
general issue for games made with SRPG Studio.
In-game performance depends heavily on what's on screen at the moment. If
there's only a few units on screen, games may run at around 30 FPS, but with
more than a dozen or so units on screen the framerate drops closer to 20 FPS.
Turning on the enemy range preview also causes a noticeable decrease in
performance.
Battles also run at a lower framerate, but it looks like there were engine
changes between Vestaria Saga I > II such that battles run a bit more smoothly
in II.
I was able to run Vestaria Saga I & II inside a Windows VM at what I think is
~60 FPS. But I observed a performance decrease similar to non-native when I
added Wine's d2d1.dll to the game's folder inside the VM.
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