[Bug 40277] Half-Life - Team Fortress Classic: Logo video renders with artifacts (RLE decompressed using gdi32 differs from msrle32)

WineHQ Bugzilla wine-bugs at winehq.org
Tue Feb 8 02:43:14 CST 2022


https://bugs.winehq.org/show_bug.cgi?id=40277

--- Comment #4 from Xylemon <xylemon at posteo.net> ---
Created attachment 71831
  --> https://bugs.winehq.org/attachment.cgi?id=71831
Screenshot of the bug

This bug is still occurring on my WINE 7.0 and 7.1 machines. I've attached how
Team Fortress 1.5 looks with WINE 7.0 (notice all the odd lines), it also looks
the same on 7.1

Also since it wasn't mentioned on here, I wanted to reiterate some of my other
comments to help avoid potential confusion: 

This bug is about the CD Version of Half-Life/TFC that has a Windows MFC based
menu that loads the game engine, which is different from the Steam version as
the entire menu is always rendered in-game. The CD menu loads an animated AVI
for the "logo" of the game (which is what's corrupting here), where as Steam HL
does not.

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