[Bug 52543] Nvidia - viewport text, annotations garbled in MoI v4

WineHQ Bugzilla wine-bugs at winehq.org
Mon Feb 14 03:31:30 CST 2022


https://bugs.winehq.org/show_bug.cgi?id=52543

--- Comment #7 from Pshemas <jeskenis at gmail.com> ---
I guess... it shows the bugs, but apart from the default one (on wine it is
opengl) it does not show howto set MoI to launch in DirectX mode (default on
Windows).

1. Create WINE "bottle" (without DXVK, I only added Vkd3d)
2. Download MoI installer (can be the trial version)
http://moi3d.com/download.htm
3. Launch the installer in the "bottle" and go through the installation
4. Find moi.ini file (should be in the hidden folder in the "bottle")
5. Find [View] section
6. Find GraphicsAPI=auto and change it to GraphicsAPI=Direct3D11 (this will
force dx11 mode)
7. Launch moi.exe inside the "bottle"
8. Look at top left corners of each viewport (initially MoI launches with 4
viewports) - you'll see garbled text there.
9. Try adding some dimensions (right panel, DIM section) - again you'll see
messed up text (in the video I show the workaround for this one)
10. If you familiarize yourself with the app you'll notice that one of the key
components is the intelligent snapping guide which allows you to snap what
you're drawing in relation to other objects - and in dx11 mode the text is
garbled there as well, making it unusable. (this is one of those parts that's
tricky to explain to someone that is not using the app ).

Let me know if that's still not clear - I'll try recording step by step video
how I get there.

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