[Bug 42174] TeraCopy 3.0b2 crashes on startup

WineHQ Bugzilla wine-bugs at winehq.org
Sun Jan 9 13:33:10 CST 2022


https://bugs.winehq.org/show_bug.cgi?id=42174

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                URL|http://www.codesector.com/d |https://web.archive.org/web
                   |ownloads                    |/20161004002914/http://s3.a
                   |                            |mazonaws.com/codesector-us/
                   |                            |teracopy3b2.exe
             Status|NEW                         |RESOLVED
      Fixed by SHA1|                            |62651d65f4f8e4dc6e1f4fb5d58
                   |                            |9526613d419aa
         Resolution|---                         |FIXED
                 CC|                            |focht at gmx.net

--- Comment #24 from Anastasius Focht <focht at gmx.net> ---
Hello joaopa,

---- quote ---
Can an administrator put the link at URL place?
---- quote ---

sure.

https://web.archive.org/web/20161004002914/http://s3.amazonaws.com/codesector-us/teracopy3b2.exe

https://www.virustotal.com/gui/file/d1ea7a069af09ecaf0018c00eaf65c27c14c201ae7b93742cacbb88fe8e3a814

$ sha1sum teracopy3b2.exe 
1caae4ecba9e08d7b11c0110e182dc6bb2a8b222  teracopy3b2.exe

$ du -sh teracopy3b2.exe 
4.0M    teracopy3b2.exe

I could reproduce the original crash with Wine 2.0-rc4 on moderately recent
Fedora and Intel GPU/drivers:

--- snip ---
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D
feature levels is supported on this GPU with the current shader backend.
wine: Unhandled page fault on read access to 0x00000000 at address
0xc4036467:0x006036e3 (thread 0054), starting debugger...
--- snip ---

My first thought was this is just another instance of bug 38648 ("Multiple
games and applications need support for Mesa OpenGL >= 3.2 core profiles,
Shader Model 4, GLSL 1.50 (Microsoft Office 2013 installer, .NET/XNA games)").

Turns out it was fixed by commit
https://source.winehq.org/git/wine.git/commitdiff/62651d65f4f8e4dc6e1f4fb5d589526613d419aa
("wined3d: Raise the default max_gl_version for specific cases."), part of Wine
3.0-rc1 release.

Thanks Henri

$ wine --version
wine-2.22-268-g62651d65f4f

Also referenced in bug 37255 ("Proteus 8 Access violation in module
'VGDVC.DLL'").

BTW I can still reproduce a crash when adding files in the UI with Wine
7.0-rc5. But that's a different problem.

Regards

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