[Bug 52322] wineserver memory leak during HTTPs download (Genshin Impact Launcher, Qt5)
WineHQ Bugzilla
wine-bugs at winehq.org
Sun Jan 9 16:01:50 CST 2022
https://bugs.winehq.org/show_bug.cgi?id=52322
Bernhard Übelacker <bernhardu at mailbox.org> changed:
What |Removed |Added
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CC| |bernhardu at mailbox.org
--- Comment #3 from Bernhard Übelacker <bernhardu at mailbox.org> ---
Created attachment 71583
--> https://bugs.winehq.org/attachment.cgi?id=71583
test-GetVolumeInformationByHandleW.cpp
I tried if I can reproduce this issue and found this while downloading:
- wineserver memory usage increases slightly over time.
- One winedevice.exe memory usage increases a lot more.
- taskmgr, with column handle count shows a increasing number.
(For some reason taskmgr stuck at 2,097,152 and increased no more.)
- When launcher.exe is closed the number of handles
and memory stayed at high values.
It looks like one thread of launcher.exe is doing a call to
GetVolumeInformationW in a tight loop.
Attached test program demonstrates this and shows the same effects.
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