[Bug 52391] No sound effects in Hyperdimension Neptunia Re;Birth 1 since import of FAudio
WineHQ Bugzilla
wine-bugs at winehq.org
Thu Jan 13 18:32:25 CST 2022
https://bugs.winehq.org/show_bug.cgi?id=52391
--- Comment #6 from j-r at online.de ---
(In reply to Rémi Bernon from comment #4)
> The problem is likely that the game uses WMA/XMA audio, and the Win32 port
> of FAudio uses Media Foundation WMA decoder transform for that. Wine's Media
> Foundation doesn't currently implement any decoder transform.
Makes sense, thanks. I can appreciate the architectural improvement of the
win32 build, but am still a bit sad to have effectively wasted my yearly open
source time budget on chasing after this. Adding the info that this is a
functional downgrade to the commit message might have helped to direct me
towards something more productive.
See you next year:-)
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