[Bug 52393] Sacred 2 Gold: Textures largely missing since 5.0-rc3
WineHQ Bugzilla
wine-bugs at winehq.org
Mon Jan 17 13:30:35 CST 2022
https://bugs.winehq.org/show_bug.cgi?id=52393
--- Comment #19 from Piotr Caban <piotr.caban at gmail.com> ---
Created attachment 71665
--> https://bugs.winehq.org/attachment.cgi?id=71665
part of regression commit that modifies parse_double function
I still can't see anything wrong in results returned by scanf. The patch also
makes some changes to parse_double helper, maybe the regression is caused by
it.
While reading C:\\users\\manu\\AppData\\Local\\Ascaron Entertainment\\Sacred
2\\options.txt file volume_group01 value is different between good and bad log
(68 in good log and 69 in bad log (on my machine it's always 68)). I have no
clue if this file changes between runs.
Could you please try the attached patch applied on top of 66c9c358ae5c? I
wonder if this change already breaks the game.
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