[Bug 52432] Synapse audio "Legend" does not draw most of the buttons in the gui

WineHQ Bugzilla wine-bugs at winehq.org
Fri Jan 21 05:32:48 CST 2022


https://bugs.winehq.org/show_bug.cgi?id=52432

--- Comment #3 from Nikolay Sivov <bunglehead at gmail.com> ---
Thanks, yes, that seems to be what I suspected:

12:19:19 [Legend-05IYadkx] [Wine STDERR] 0124:trace:d3d:wined3d_texture_init
texture 0xff97880, resource_type WINED3D_RTYPE_TEXTURE_2D, format
WINED3DFMT_B8G8R8A8_UNORM, multisample_type 0, multisample_quality 0, usage 0,
access WINED3D_RESOURCE_ACCESS_GPU, width 35, height 20125, depth 1,
layer_count 1, level_count 1, flags 0, device 0xffabcd0, parent 0xff964e0,
parent_ops 0x11a6fc18, sub_resources 0xff97ae8, texture_ops 0x7f73a3d1b120.
12:19:19 [Legend-05IYadkx] [Wine STDERR] 0140:trace:d3d:wined3d_cs_run
Executing WINED3D_CS_OP_SET_TEXTURE_STATE at 0x11df3530.
12:19:19 [Legend-05IYadkx] [Wine STDERR] 0140:trace:d3d:wined3d_cs_run
WINED3D_CS_OP_SET_TEXTURE_STATE at 0x11df3530 executed.
12:19:19 [Legend-05IYadkx] [Wine STDERR] 0124:warn:d3d:wined3d_texture_init
Dimensions (35x20125) exceed the maximum texture size.
12:19:19 [Legend-05IYadkx] [Wine STDERR] 0140:trace:d3d:wined3d_cs_run
Executing WINED3D_CS_OP_SET_TEXTURE_STATE at 0x11df3548.
12:19:19 [Legend-05IYadkx] [Wine STDERR]
0124:warn:d3d:adapter_gl_create_texture Failed to initialise texture, hr
0x8876086a.
12:19:19 [Legend-05IYadkx] [Wine STDERR] 0140:trace:d3d:wined3d_cs_run
WINED3D_CS_OP_SET_TEXTURE_STATE at 0x11df3548 executed.
12:19:19 [Legend-05IYadkx] [Wine STDERR] 0124:err:d2d:d2d_bitmap_create Failed
to create texture, hr 0x80070057.

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