[Bug 53359] CreateVertexShader and CreatePixelShader Class linkage are not implemented yet

WineHQ Bugzilla wine-bugs at winehq.org
Sun Jul 17 12:08:05 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=53359

Zeb Figura <z.figura12 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |CLOSED
         Resolution|ABANDONED                   |INVALID

--- Comment #4 from Zeb Figura <z.figura12 at gmail.com> ---
(In reply to raphael.thevenin from comment #3)
> (In reply to raphael.thevenin from comment #2)
> > (In reply to Zeb Figura from comment #1)
> > > FIXMEs are not bugs and do not by themselves deserve bug reports.
> > > 
> > > Does the game actually misbehave or render incorrectly?
> > 
> > Sorry for reporting a bug for a FIXME.
> > The game render correctly as far as I can tell.
> > 
> > There are 2 bugs but I don't know if their are linked with these d3d11 lines
> > :
> > - windows focus : if you click on a "parent" window when a "child" window is
> > opened, you won't be able to get focus again on the child one and must kill
> > the wine process
> > - non working forcefeedback
> > 
> > I don't know where I can find useful informations for these 2 topics

Reporting bugs for those is fine, but pretty unlikely to be related to class
linkage, yeah.

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