[Bug 53372] New: Total War Shogun 2 spews RtlLeaveCriticalSection() section is not acquired errors in 3D scenes.

WineHQ Bugzilla wine-bugs at winehq.org
Mon Jul 18 02:03:09 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=53372

            Bug ID: 53372
           Summary: Total War Shogun 2 spews RtlLeaveCriticalSection()
                    section is not acquired errors in 3D scenes.
           Product: Wine
           Version: 7.13
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: hibbsncc1701 at gmail.com
      Distribution: ---

Created attachment 72757
  --> https://bugs.winehq.org/attachment.cgi?id=72757
wine-7.13 console log

As of wine-7.13, Total War Shogun 2 has started spewing section <address> is
not acquired errors in the console while the game is rendering 3D scenes. These
errors were not present in wine-7.12.

These errors can also cause the game to crash after a battle during the return
to the campaign map with GL out of memory errors. Although it doesn't happen
every time like in previous bugs.

Regression testing reveals 66f37aae7e25740857aeb8ea9c2f0395781389f5 as the
first bad commit. I've tried reverting this commit in current git and the
reversion fixes the bug and the crashing it causes.

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