[Bug 53395] New: Crash in OpenGL Stack of current X11/MESA - sometimes in Wow.exe v3.5.2

WineHQ Bugzilla wine-bugs at winehq.org
Thu Jul 21 06:04:23 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=53395

            Bug ID: 53395
           Summary: Crash in OpenGL Stack of current X11/MESA - sometimes
                    in Wow.exe v3.5.2
           Product: Wine
           Version: 7.13
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: juergen.sauer at automatix.de
      Distribution: ---

Created attachment 72787
  --> https://bugs.winehq.org/attachment.cgi?id=72787
Sometimes, Starting Wow.exe -opengl via current Mesa/Amd GPU

Running Wow.exe (Version 3.5.2 via Rising Gods, Free/your're able to test by
your self), using wine-7.12 (Staging), causes sometimes on first start an
Access Error in Memory, see backtrace.txt below.

2nd start and running the Wow.exe runs fine.
But sometimes, by moving around, seeing new Objects, the Programm may crash.

Distritution: Arch Linux, Current today fresh updated
Kernel: Linux pc6 5.18.12-arch1-1 #1 SMP PREEMPT_DYNAMIC Fri, 15 Jul 2022
15:33:02 +0000 x86_64 GNU/Linux

Versions: mesa 22.1.3-1, vulkan-mesa-layers 22.1.3-1, lib32-mesa 22.1.3-1,
amd-ucode 20220708.be7798e-1, amdcovc 0.4.1.1-1, amdvlk 2022.Q2.3-1,
lib32-amdvlk 2022.Q2.3-1, xf86-video-amdgpu 22.0.0-1, xorg-server 21.1.4-1
wine-staging 7.12-1

wine Environment:
export WOWDIR="/usr/games/wotlk"
export LC_ALL="de_DE.UTF-8"
export WINE="wine"
export WINEPREFIX="$WOWDIR/.wow"
export WOW="Wow.exe"
export WOWOPTS="-uid wow_dede -opengl"

# Open GL // Driver
export MESA_SHADER_DISK_CACHE=false
unset GALLIUM_DRIVER

We could reproduce on all Systems running an AMDGPU.
To Reproduce by yourself, you may get a Client and Account for testing
@risig-gods.de (for free, registration nessesary)

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