[Bug 53372] Total War Shogun 2 spews RtlLeaveCriticalSection() section is not acquired errors in 3D scenes.

WineHQ Bugzilla wine-bugs at winehq.org
Mon Jul 25 17:06:19 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=53372

--- Comment #7 from Zeb Figura <z.figura12 at gmail.com> ---
Yeah, that's the same thing, it makes no sense. It crashes inside of
glXCreateContextAttribsARB(), and there's no mapping or drawing done.

My suspicion is that we're just running out of VA space for some *other*
reason. I don't know why 66f37aae7e would consistently break it, though...

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