[Bug 41213] Elder Scrolls Online requires more than 16 samplers in pixel shaders with D3D11 renderer
WineHQ Bugzilla
wine-bugs at winehq.org
Fri Jul 29 01:40:16 CDT 2022
https://bugs.winehq.org/show_bug.cgi?id=41213
Christian Weiske <cweiske at cweiske.de> changed:
What |Removed |Added
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CC| |cweiske at cweiske.de
--- Comment #35 from Christian Weiske <cweiske at cweiske.de> ---
Followup for the 32-are-not-enough-problem is bug #44514.
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