[Bug 53107] LUNARiA trial: some effects fail to display with bogus "Failed to allocate system memory" error

WineHQ Bugzilla wine-bugs at winehq.org
Mon Jun 6 14:10:45 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=53107

--- Comment #2 from fallenguru at protonmail.com ---
(In reply to Rafał Mużyło from comment #1)

Thanks for looking at this!

> 'Failed to allocate system memory.' might actually mean 'run out of virtual
> mapping space'.

I thought it might. (But then I also thought WINE_LARGE_ADDRESS_AWARE help with
that?)

> Check VmPeak/VmSize of the process' /proc status file while process is
> running.

This is a couple of sec after the crash (without WINE_LARGE_ADDRESS_AWARE):

VmPeak:  4154728 kB
VmSize:  4154664 kB

For reference, this is after launch, just sitting at the main menu:

VmPeak:  3907360 kB
VmSize:  3637476 kB

Wouldn't take much to hit a 4 GB wall. The point is, Windows doesn't, and
neither does DXVK.

w/ DXVK, main menu:

VmPeak:  3891012 kB
VmSize:  3349860 kB

w/ DXVK, effect playing:

VmPeak:  3946008 kB
VmSize:  3945848 kB

w/ DXVK, on the first screen after the effect.

VmPeak:  3946008 kB
VmSize:  3716472 kB

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