[Bug 53107] LUNARiA trial: some effects fail to display with bogus "Failed to allocate system memory" error
WineHQ Bugzilla
wine-bugs at winehq.org
Mon Jun 6 14:10:45 CDT 2022
https://bugs.winehq.org/show_bug.cgi?id=53107
--- Comment #2 from fallenguru at protonmail.com ---
(In reply to Rafał Mużyło from comment #1)
Thanks for looking at this!
> 'Failed to allocate system memory.' might actually mean 'run out of virtual
> mapping space'.
I thought it might. (But then I also thought WINE_LARGE_ADDRESS_AWARE help with
that?)
> Check VmPeak/VmSize of the process' /proc status file while process is
> running.
This is a couple of sec after the crash (without WINE_LARGE_ADDRESS_AWARE):
VmPeak: 4154728 kB
VmSize: 4154664 kB
For reference, this is after launch, just sitting at the main menu:
VmPeak: 3907360 kB
VmSize: 3637476 kB
Wouldn't take much to hit a 4 GB wall. The point is, Windows doesn't, and
neither does DXVK.
w/ DXVK, main menu:
VmPeak: 3891012 kB
VmSize: 3349860 kB
w/ DXVK, effect playing:
VmPeak: 3946008 kB
VmSize: 3945848 kB
w/ DXVK, on the first screen after the effect.
VmPeak: 3946008 kB
VmSize: 3716472 kB
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