[Bug 53078] Star Stable Online: GameGuard execute error 114 when launching the game
WineHQ Bugzilla
wine-bugs at winehq.org
Tue Jun 14 04:14:09 CDT 2022
https://bugs.winehq.org/show_bug.cgi?id=53078
Bernhard Übelacker <bernhardu at mailbox.org> changed:
What |Removed |Added
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CC| |bernhardu at mailbox.org
--- Comment #1 from Bernhard Übelacker <bernhardu at mailbox.org> ---
Created attachment 72590
--> https://bugs.winehq.org/attachment.cgi?id=72590
hack to workaround second-ntdll and trigger driver startup
This is what I found while trying to investigate loading the game in wine.
The "Star Stable Online.exe" is just the launcher and updater.
When pressing the play button it spawns a "SSOClient.exe".
This is now also spawning processes "GameGuard.des" and "GameMon.des".
The latter detects a 64-Bit system and spawns then "GameMon64.des".
This last process then calls NtLoadDriver for loading "dump_wmimmc.sys".
The first issue is "GameMon.des" doing a LoadLibraryEx for ntdll.dll,
and calling from this copy NtSetInformationThread(ThreadHideFromDebugger),
which fails because in the second ntdll __wine_syscall_dispatcher never
gets set, which usually takes place in ntdll_init_syscalls.
Second issue is the function NtLoadDriver is currently just a stub.
And for obfuscation reasons "dump_wmimmc.sys" gets deleted.
Then the third inside ZwLoadDriver/IoCreateDriver
in "dump_wmimmc.sys" calls:
IoCreateDevice, IoCreateSymbolicLink("\\??\\dump_wmimmc"),
PsGetVersion, ZwQueryValueKey("...\Windows NT\CurrentVersion\UBR"),
IoGetCurrentProcess and PsGetCurrentProcessId.
I guess something of this makes it upset and causes
IoDeleteSymbolicLink("\\??\\dump_wmimmc") and IoDeleteDevice,
finally returning 0xc0000001(STATUS_UNSUCCESSFUL).
But because of the obfuscation I could not see what exactly
what went wrong in dump_wmimmc.sys.
Attached are some ugly hacks to try to workaround the first two issues.
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