[Bug 49633] StarCitizen launcher crashes on start with a winmm error
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Jun 18 12:12:54 CDT 2022
https://bugs.winehq.org/show_bug.cgi?id=49633
Zeb Figura <z.figura12 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |msvcrt
Status|CLOSED |RESOLVED
CC| |z.figura12 at gmail.com
Fixed by SHA1| |38c490496000c5852f14e9c0228
| |68c5107d9ff03
Regression SHA1| |f02193738c88bea8fefb3f8d2e7
| |9c5e9941f6b5a
Keywords| |regression
--- Comment #14 from Zeb Figura <z.figura12 at gmail.com> ---
Nothing was fixed in wine.(In reply to Michael Clasen from comment #12)
> Setting libglesv2 to `buildin` in winecfg, solves the issue.
Nothing was fixed in wine, so RESOLVED FIXED is not appropriate. (Also, please
don't close bugs yourself; they will be closed when a release is made.)
Anyway, this bug report was unfortunately reused for multiple problems. Since
the original problem was fixed, and the subsequent problems are tracked
elsewhere (bug 50459, bug 44985), let's just treat this as related to the first
issue, and mark it FIXED appropriately.
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