[Bug 53199] New: dinput:force_feedback - test_windows_gaming_input() sometimes has unexpected reference counts in Wine

WineHQ Bugzilla wine-bugs at winehq.org
Mon Jun 20 06:01:35 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=53199

            Bug ID: 53199
           Summary: dinput:force_feedback - test_windows_gaming_input()
                    sometimes has unexpected reference counts in Wine
           Product: Wine
           Version: unspecified
          Hardware: x86-64
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-dinput
          Assignee: wine-bugs at winehq.org
          Reporter: fgouget at codeweavers.com
      Distribution: ---

dinput:force_feedback - test_windows_gaming_input() sometimes has unexpected
reference counts in Wine. There are three known instance but they don't all
correspond to the same check:

2022-05-17
force_feedback.c:6097: Test failed: Release returned 1
  6096 ref = IAsyncOperation_ForceFeedbackLoadEffectResult_Release(
result_async );
  6097 ok( ref == 0, "Release returned %lu\n", ref );

2022-06-06 and 2022-06-17
force_feedback.c:6057: Test failed: Release returned 1
  6056 ref = IForceFeedbackEffect_Release( effect );
  6057 ok( ref == 0, "Release returned %lu\n", ref );

https://test.winehq.org/data/patterns.html#dinput:force_feedback

This failure can happen on its own (so it's not a side-effect of another
failure) and is pretty rare (~0.8%) so it's bound to cause false positives.

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