[Bug 27439] Age of Pirates - City of Abandoned Ships crashes while entering the sea

WineHQ Bugzilla wine-bugs at winehq.org
Mon Jun 27 11:38:05 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=27439

--- Comment #87 from Zeb Figura <z.figura12 at gmail.com> ---
(In reply to Olivier F. R. Dierick from comment #85)
> (In reply to Zeb Figura from comment #80)
> > If it really is a matter of writing past mapped memory bounds, then an
> > apitrace won't help.
> 
> Hello,
> 
> What if the out of bound writing results from bad expectations of the game
> related to DX operations? Wouldn't it be useful to understand what the game
> was trying to do at the time of the crash?
> 
> I would still find apitraces usefull: One from the game working on Windows,
> to confirm that the apitrace is not affected by those memory access issues;
> One from the game not working on Wine, to locate what the game was trying to
> do with memory in the sequence of DX operations.

As I understand, apitrace only records memory within the bounds of the actual
map. It won't actually tell us whether the application is writing outside of
the map bounds on Windows; the actual trace should presumably succeed either
way.

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