[Bug 53284] Syberia 2: game occasionally crashes following graphical glitch
WineHQ Bugzilla
wine-bugs at winehq.org
Thu Jun 30 12:56:22 CDT 2022
https://bugs.winehq.org/show_bug.cgi?id=53284
imaxm <memax at gmx.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
See Also| |https://bugs.winehq.org/sho
| |w_bug.cgi?id=53266
Component|-unknown |directx-d3d
Regression SHA1| |24432a24d5e922cbd824b0af8f7
| |b0c66ff2b66e8
CC| |julliard at winehq.org
--- Comment #5 from imaxm <memax at gmx.fr> ---
24432a24d5e922cbd824b0af8f7b0c66ff2b66e8 is the first bad commit
commit 24432a24d5e922cbd824b0af8f7b0c66ff2b66e8
Author: Alexandre Julliard <julliard at winehq.org>
Date: Thu Mar 3 09:51:34 2022 +0100
wined3d: Use the bundled vkd3d and build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
dlls/wined3d/Makefile.in | 6 +--
dlls/wined3d/adapter_gl.c | 2 -
dlls/wined3d/adapter_vk.c | 8 ++-
dlls/wined3d/arb_program_shader.c | 2 -
dlls/wined3d/ati_fragment_shader.c | 2 -
dlls/wined3d/buffer.c | 2 -
dlls/wined3d/context.c | 2 -
dlls/wined3d/context_gl.c | 6 +--
dlls/wined3d/context_vk.c | 2 -
dlls/wined3d/cs.c | 3 +-
dlls/wined3d/device.c | 4 +-
dlls/wined3d/directx.c | 8 ++-
dlls/wined3d/gl_compat.c | 2 -
dlls/wined3d/glsl_shader.c | 2 -
dlls/wined3d/nvidia_texture_shader.c | 2 -
dlls/wined3d/palette.c | 1 -
dlls/wined3d/query.c | 1 -
dlls/wined3d/resource.c | 1 -
dlls/wined3d/sampler.c | 2 -
dlls/wined3d/shader.c | 2 -
dlls/wined3d/shader_sm1.c | 2 -
dlls/wined3d/shader_sm4.c | 2 -
dlls/wined3d/shader_spirv.c | 102 +----------------------------------
dlls/wined3d/state.c | 2 -
dlls/wined3d/stateblock.c | 1 -
dlls/wined3d/surface.c | 1 -
dlls/wined3d/swapchain.c | 1 -
dlls/wined3d/texture.c | 1 -
dlls/wined3d/utils.c | 2 -
dlls/wined3d/vertexdeclaration.c | 1 -
dlls/wined3d/view.c | 2 -
dlls/wined3d/wined3d_main.c | 4 --
dlls/wined3d/wined3d_private.h | 46 +++-------------
33 files changed, 22 insertions(+), 205 deletions(-)
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