[Bug 52618] 32-bit EXEs do not launch from build dir on macOS 10.14 in WOW64

WineHQ Bugzilla wine-bugs at winehq.org
Fri Mar 4 11:08:22 CST 2022


https://bugs.winehq.org/show_bug.cgi?id=52618

--- Comment #5 from Gcenx <gcenx83 at gmail.com> ---
(In reply to Brendan Shanks from comment #4)
> (In reply to Gcenx from comment #3)
> 
> Hmm that OLE error is weird but maybe just related to wine-mono? (which I
> don't have installed). The 'could not load kernel32.dll, status c0000135'
> error is what I was seeing. If you run otool -L on win32u.so, did the
> changes take effect?
> 
> $ otool -L ../build32/dlls/win32u/win32u.so
> ../build32/dlls/win32u/win32u.so:
> 	@rpath/win32u.so (compatibility version 0.0.0, current version 0.0.0)
> 	@rpath/ntdll.so (compatibility version 0.0.0, current version 0.0.0)
> 	/System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
> (compatibility version 2.0.0, current version 158.0.0)
> 	/System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
> (compatibility version 45.0.0, current version 1561.40.112)
> 	/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version
> 1252.50.4)


wine-mono wasn’t found I’d skipped the install prompt.

I don’t remember the output from otool -L, need to check that again after work
and report back.

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