[Bug 52659] No sound for games that utilize windows media player functionality

WineHQ Bugzilla wine-bugs at winehq.org
Sun Mar 13 12:11:55 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=52659

--- Comment #2 from Craig Schulstad <craigaschulstad at gmail.com> ---
Gijs,

What you could probably do to test and compare is what I have done and set up
two virtual machines using Linux Mint 20 (or Ubuntu).  Then install
"wine-stable" on one machine and "wine-devel" on the other machine.  Once Wine
is installed on each machine, set up a 32-bit Wine prefix/bottle and install
Windows Media Player version 9.  I used winetricks to do that, which also
installs the necessary codecs.

Next, on each machine you could then attempt to play a "wma" file.  When I did
that on my virtual machine with "wine-stable" installed (7.0), the Windows
Media Player app played the file.  On the other virtual machine with the latest
version of Wine (7.4), attempting to play the file caused the app to complain
about a codec.

If you want to more closely replicate my issue, you could install the set of
games I play that include mahjong.  Here is that link.

https://winaero.com/request.php?1836

You should here sounds when clicking on a type of mahjong layout to play.

I will include one last possible clue.  I launched the mahjong game on both
machines and captured the text output they produced.  I then compared the
output and found one issue repeated when the game is running using version 7.4.
 The following "fixme" line is repeated:

0024:fixme:wmadec:media_object_SetInputType iface 00E56BD0, index 0, type
00DD80E0, flags 0x1 stub!

Please let me know if you need any more information.

Regards,

Craig

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