[Bug 52659] No sound for games that utilize windows media player functionality

WineHQ Bugzilla wine-bugs at winehq.org
Wed Mar 16 13:31:15 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=52659

--- Comment #6 from Craig Schulstad <craigaschulstad at gmail.com> ---
Gijs,

To further refine testing of this issue, I built two virtual machines.  The
first machine was set up with Wine 7.0 (Stable).  The second machine was set up
with Wine 7.4 (development).  I then built identical 32-bit Wine prefixes on
each machine, installed the Windows Media Player 10 application, and installed
my games.  I then ran the Mahjong game on each machine, capturing the messages
in a log file.  As I experienced in the past, I had sound on the machine using
Wine 7.0, and I had no sound on the machine using Wine 7.4.  

Viewing the log when I ran the game on the Wine 7.4 machine, there were two
distinct messages pointing to functionality not yet available:

"fixme:wincodecs:jpeg_decoder_get_metadata_blocks stub"

"fixme:wmadec:media_object_SetInputType iface 00E56C88, index 0, type 00DDA958,
flags 0x1 stub!"

These messages point back to files "libjpeg.c" and "wma_decoder.c"
respectively.

This functionality may be planned for a subsequent release of the development
version of Wine; however, I would like to still classify this as a bug, since
this new path to include sound functionality currently has removed the "WMA"
sound functionality.  For your edification, I have attached the logs from each
Wine version.  Please let me know if you need any more information.

Regards,

Craig

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