[Bug 35213] Kane & Lynch: Dead Men demo needs native d3dx9_31 and d3dx9_34
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Mar 26 19:42:06 CDT 2022
https://bugs.winehq.org/show_bug.cgi?id=35213
Gijs Vermeulen <gijsvrm at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|https://www.fileplanet.com/ |https://web.archive.org/web
|183621/180000/fileinfo/Kane |/20160120052504if_/http://m
|-and-Lynch-Demo |edia1.gamefront.com/worthpl
| |aying/kaneandlynch/Kane_and
| |_Lynch_DeadMen_Demo.exe?b17
| |f4b620c6cf1393ffa644e1beea1
| |51f94cae2191c9049546c16a105
| |7c8cf2fd17b7f72b8c4f411b493
| |4a2cb7597966ead59bbb408ca84
| |0d9caa611de1dae24e838584b14
| |cbfae1a89c65fc2f159dcc004d6
| |06dd696eb4196cb7b88407386a4
| |4612478394040efe1b41910e120
| |51b4136de8cd295fa095c5f66b9
| |&ext=.exe
--- Comment #7 from Gijs Vermeulen <gijsvrm at gmail.com> ---
This bug seems to be fixed with wine-7.5. By default it loads native d3dx9_31
and d3dx9_34 dlls, so I had to set them to builtin. I also set d3dcompiler_43
and d3dcompiler_47 to builtin and while the demo seems to load d3dcompiler_47,
+d3dcompiler yields no output at all.
Andrey, could you confirm?
I've added a stable download from the original download link.
$ sha1sum Kane_and_Lynch_DeadMen_Demo.exe
c8994aa56249177cd0e0117c9a037afb01a3b671 Kane_and_Lynch_DeadMen_Demo.exe
$ du -sh Kane_and_Lynch_DeadMen_Demo.exe
595M Kane_and_Lynch_DeadMen_Demo.exe
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