[Bug 52721] d3dx9_36:effect, d3dx11_42:d3dx11 and d3dx11_43:d3dx11 broken by use of vkd3d_shader_compile() for D3DCompile2()

WineHQ Bugzilla wine-bugs at winehq.org
Mon Mar 28 23:37:31 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=52721

François Gouget <fgouget at codeweavers.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
      Fixed by SHA1|                            |f26fa0465626561bc531dfda32a
                   |                            |9e90e9d52c3cd
         Resolution|---                         |FIXED

--- Comment #1 from François Gouget <fgouget at codeweavers.com> ---
This is fixed in all three tests. There are at least two commits involved in
the fix:

commit 8956862e0a7fec92a983a455ea902a61f83d28da
Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Mon Mar 28 14:12:17 2022 +0200

    d3dx9/tests: Fix tests broken by using the HLSL compiler from vkd3d-shader.

    Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52721
    Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
    Signed-off-by: Alexandre Julliard <julliard at winehq.org>

commit f26fa0465626561bc531dfda32a9e90e9d52c3cd
Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Mon Mar 28 14:12:16 2022 +0200

    d3dx11/tests: Fix tests broken by using the HLSL compiler from
vkd3d-shader.

    Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
    Signed-off-by: Alexandre Julliard <julliard at winehq.org>

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