[Bug 52354] winemac.drv not functional on non metal GPUs

WineHQ Bugzilla wine-bugs at winehq.org
Tue May 3 19:23:40 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=52354

--- Comment #29 from Gcenx <gcenx83 at gmail.com> ---
(In reply to Charles Davis from comment #28)
> (In reply to Gcenx from comment #27)
> > Gotten chance to try playing some games it’s a bust for anything fullscreen.
> > 
> > Total Annihilation black screen, forcing windows mode works
> > 
> > Red Alert2 back screen when fullscreen, also tried cnc-ddraw it loaded the
> > menu but after selecting skirmish nothing until I try to load the menu. The
> > menu to exit loaded but not the actual game.
> > 
> > So seems there’s still work to be done.
> 
> /me facepalms
> 
> *Now* I remember. I tried using layer-hosting views everywhere at first, but
> it didn't work right with OpenGL--the GL surface doesn't get created
> properly or something. Using layer-backed views made it work again.

So does that mean falling back to the older functionally for 10.13 and below
and using the newer backend on 10.14+?

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