[Bug 52963] New: d3d10core:d3d10core - test_resinfo_instruction() fails on fails on Debian 11 + Intel GPU

WineHQ Bugzilla wine-bugs at winehq.org
Fri May 6 06:01:58 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=52963

            Bug ID: 52963
           Summary: d3d10core:d3d10core - test_resinfo_instruction() fails
                    on fails on Debian 11 + Intel GPU
           Product: Wine
           Version: unspecified
          Hardware: x86-64
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: fgouget at codeweavers.com
      Distribution: ---

d3d10core:d3d10core - test_resinfo_instruction() fails on my Debian 11 + Intel
GPU machine (see fg-deb64-*):

d3d10core.c:14695: Test failed: Got {3.20000000e+001, 1.60000000e+001,
1.00000000e+000, 0.00000000e+000}, expected {3.20000000e+001, 1.60000000e+001,
3.00000000e+000, 0.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {3.20000000e+001, 1.60000000e+001,
1.00000000e+000, 0.00000000e+000}, expected {3.20000000e+001, 1.60000000e+001,
3.00000000e+000, 0.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
1.00000000e+000, 0.00000000e+000}, expected {1.60000000e+001, 8.00000000e+000,
3.00000000e+000, 0.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
1.00000000e+000, 0.00000000e+000}, expected {1.60000000e+001, 8.00000000e+000,
3.00000000e+000, 0.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
1.00000000e+000, 0.00000000e+000}, expected {8.00000000e+000, 4.00000000e+000,
3.00000000e+000, 0.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
1.00000000e+000, 0.00000000e+000}, expected {8.00000000e+000, 4.00000000e+000,
3.00000000e+000, 0.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {3.20000000e+001, 1.60000000e+001,
9.00000000e+000, 1.00000000e+000}, expected {3.20000000e+001, 1.60000000e+001,
9.00000000e+000, 3.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {3.20000000e+001, 1.60000000e+001,
9.00000000e+000, 1.00000000e+000}, expected {3.20000000e+001, 1.60000000e+001,
9.00000000e+000, 3.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
0.00000000e+000, 1.00000000e+000}, expected {1.60000000e+001, 8.00000000e+000,
7.00000000e+000, 3.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
0.00000000e+000, 1.00000000e+000}, expected {1.60000000e+001, 8.00000000e+000,
7.00000000e+000, 3.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
0.00000000e+000, 1.00000000e+000}, expected {8.00000000e+000, 4.00000000e+000,
3.00000000e+000, 3.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
0.00000000e+000, 1.00000000e+000}, expected {8.00000000e+000, 4.00000000e+000,
3.00000000e+000, 3.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
0.00000000e+000, 1.00000000e+000}, expected {3.20000000e+001, 3.20000000e+001,
1.00000000e+000, 2.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
0.00000000e+000, 1.00000000e+000}, expected {3.20000000e+001, 3.20000000e+001,
1.00000000e+000, 2.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
0.00000000e+000, 1.00000000e+000}, expected {3.20000000e+001, 3.20000000e+001,
2.00000000e+000, 2.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
0.00000000e+000, 1.00000000e+000}, expected {3.20000000e+001, 3.20000000e+001,
2.00000000e+000, 2.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {8.00000000e+000, 8.00000000e+000,
8.00000000e+000, 1.00000000e+000}, expected {8.00000000e+000, 8.00000000e+000,
8.00000000e+000, 4.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {8.00000000e+000, 8.00000000e+000,
8.00000000e+000, 1.00000000e+000}, expected {8.00000000e+000, 8.00000000e+000,
8.00000000e+000, 4.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
0.00000000e+000, 1.00000000e+000}, expected {4.00000000e+000, 4.00000000e+000,
4.00000000e+000, 4.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
0.00000000e+000, 1.00000000e+000}, expected {4.00000000e+000, 4.00000000e+000,
4.00000000e+000, 4.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
0.00000000e+000, 1.00000000e+000}, expected {2.00000000e+000, 2.00000000e+000,
2.00000000e+000, 4.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
0.00000000e+000, 1.00000000e+000}, expected {2.00000000e+000, 2.00000000e+000,
2.00000000e+000, 4.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
0.00000000e+000, 1.00000000e+000}, expected {1.00000000e+000, 1.00000000e+000,
1.00000000e+000, 4.00000000e+000} at (0, 0), sub-resource 0.
d3d10core.c:14695: Test failed: Got {0.00000000e+000, 0.00000000e+000,
0.00000000e+000, 1.00000000e+000}, expected {1.00000000e+000, 1.00000000e+000,
1.00000000e+000, 4.00000000e+000} at (0, 0), sub-resource 0.

https://test.winehq.org/data/patterns.html#d3d10core:d3d10core

A bisect shows that the failures started with the commit below:

commit 43e151f8bc7834a9bafa5c756d35858435b41253
Author: Zebediah Figura <zfigura at codeweavers.com>
Date:   Fri Apr 22 15:42:57 2022 -0500

    wined3d: Clear GL texture using glClear() if possible in
wined3d_texture_gl_load_location().

    Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
    Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
    Signed-off-by: Alexandre Julliard <julliard at winehq.org>

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