[Bug 52960] Damavand is being more CPU-intensive than DXVK

WineHQ Bugzilla wine-bugs at winehq.org
Fri May 6 06:12:07 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=52960

--- Comment #9 from Maxime <berillions at gmail.com> ---
(In reply to Henri Verbeet from comment #8)
> I suspect a good chunk of the difference is due to WINED3D_CS_SPIN_COUNT
> being unreasonably large, which is something we're already aware of and
> should have a solution for in the near/medium term.
> 
> Fundamentally Fabian is right though; higher CPU utilisation isn't
> necessarily a problem if that results in better performance. FPS/frame time
> is one measure of that, but you'd want to look at GPU utilisation as well.

my tests yesterday were done with cmst enabled.
Disable it allows to have a lowest cpu-load and temperature.
I thought csmt was related to OpenGL only.

I tried to do a graph for DXVK/DAMAVAND (with csmt disabled)

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