[Bug 52997] New: Integration of D3D12 support with a PE build of vkd3d causes a crash in Steam Overlay.
WineHQ Bugzilla
wine-bugs at winehq.org
Fri May 13 10:11:50 CDT 2022
https://bugs.winehq.org/show_bug.cgi?id=52997
Bug ID: 52997
Summary: Integration of D3D12 support with a PE build of vkd3d
causes a crash in Steam Overlay.
Product: Wine
Version: 7.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: cmccarthy at codeweavers.com
Distribution: ---
Launching a D3D12 game with Steam Overlay enabled results in a null pointer
dereference right after a call to D3D11On12CreateDevice(). Changing the
returned values alters the crash location.
This is a regression caused by integration of a vkd3d PE build in commit
5d62e5603. The call to D3D11On12CreateDevice() doesn't occur when using an ELF
vkd3d build.
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