[Bug 52997] New: Integration of D3D12 support with a PE build of vkd3d causes a crash in Steam Overlay.

WineHQ Bugzilla wine-bugs at winehq.org
Fri May 13 10:11:50 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=52997

            Bug ID: 52997
           Summary: Integration of D3D12 support with a PE build of vkd3d
                    causes a crash in Steam Overlay.
           Product: Wine
           Version: 7.8
          Hardware: x86-64
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: cmccarthy at codeweavers.com
      Distribution: ---

Launching a D3D12 game with Steam Overlay enabled results in a null pointer
dereference right after a call to D3D11On12CreateDevice(). Changing the
returned values alters the crash location.

This is a regression caused by integration of a vkd3d PE build in commit
5d62e5603. The call to D3D11On12CreateDevice() doesn't occur when using an ELF
vkd3d build.

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