[Bug 53000] New: Project64: black screen when gliden64 video plugin is used

WineHQ Bugzilla wine-bugs at winehq.org
Fri May 13 16:22:55 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=53000

            Bug ID: 53000
           Summary: Project64: black screen when gliden64 video plugin is
                    used
           Product: Wine
           Version: 7.8
          Hardware: x86-64
               URL: https://www.pj64-emu.com/public-releases
                OS: Linux
            Status: NEW
          Keywords: download
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: austinenglish at gmail.com
      Distribution: Debian

In newer versions of Project64, GlideN64 is the default video plugin. When
using this plugin, games only show a black screen.

This is easy to reproduce with Project64 3.0.1. Install the application, and
run it. On first start, it will ask if you want to use the GlideN64 or
Project64 Video plugin. Choose GlideN64, then select a rom, and start. You may
need to resume emulation (press f2), but you'll only see a black screen.

If you remove 'C:\Program Files\Project64 3.0\Config\Project64.cfg', and rerun,
then select 'Project64 Video', and start a game (and resume), video works.

I tested Project64 on my windows partition, to make sure this hardware is
capable of running gliden64. On windows, gliden64 works.

Not much in the terminal:
0110:fixme:imm:ImeSetActiveContext (00711FA8, 1): stub
0110:fixme:imm:ImmReleaseContext (00030042, 00711FA8): stub
0120:fixme:imm:ImeSetActiveContext (00149A68, 0): stub
0120:fixme:imm:ImmReleaseContext (0002007A, 00149A68): stub
0134:fixme:ver:GetCurrentPackageId (033EFEF0 00000000): stub
0110:fixme:accel:NtUserDestroyAcceleratorTable other process handle 0x1
0154:fixme:ver:GetCurrentPackageId (08FDFEF0 00000000): stub

wine-7.8

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