[Bug 53000] New: Project64: black screen when gliden64 video plugin is used
WineHQ Bugzilla
wine-bugs at winehq.org
Fri May 13 16:22:55 CDT 2022
https://bugs.winehq.org/show_bug.cgi?id=53000
Bug ID: 53000
Summary: Project64: black screen when gliden64 video plugin is
used
Product: Wine
Version: 7.8
Hardware: x86-64
URL: https://www.pj64-emu.com/public-releases
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: austinenglish at gmail.com
Distribution: Debian
In newer versions of Project64, GlideN64 is the default video plugin. When
using this plugin, games only show a black screen.
This is easy to reproduce with Project64 3.0.1. Install the application, and
run it. On first start, it will ask if you want to use the GlideN64 or
Project64 Video plugin. Choose GlideN64, then select a rom, and start. You may
need to resume emulation (press f2), but you'll only see a black screen.
If you remove 'C:\Program Files\Project64 3.0\Config\Project64.cfg', and rerun,
then select 'Project64 Video', and start a game (and resume), video works.
I tested Project64 on my windows partition, to make sure this hardware is
capable of running gliden64. On windows, gliden64 works.
Not much in the terminal:
0110:fixme:imm:ImeSetActiveContext (00711FA8, 1): stub
0110:fixme:imm:ImmReleaseContext (00030042, 00711FA8): stub
0120:fixme:imm:ImeSetActiveContext (00149A68, 0): stub
0120:fixme:imm:ImmReleaseContext (0002007A, 00149A68): stub
0134:fixme:ver:GetCurrentPackageId (033EFEF0 00000000): stub
0110:fixme:accel:NtUserDestroyAcceleratorTable other process handle 0x1
0154:fixme:ver:GetCurrentPackageId (08FDFEF0 00000000): stub
wine-7.8
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