[Bug 53028] New: gamepad buttons stopped working correctly

WineHQ Bugzilla wine-bugs at winehq.org
Sat May 21 15:06:45 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=53028

            Bug ID: 53028
           Summary: gamepad buttons stopped working correctly
           Product: Wine
           Version: 7.0
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: piotr5 at netscape.net
      Distribution: ---

ever since upgrading to wine-7.0 my gamepad got reduced to having only 10
functioning buttons and just 5 axes are actually doing anything. I now
downgraded to wine-6.0.2 and it has all 14 buttons and 6 axes again. (actually
now there are 2 devices of the same name detected, both have 8 axes, the second
device is spreading the last 2 axes into being horizontal, while the first
correctly assigns a 2d-movement analogue to one axis and nothing to the other.
so I disabled the 2nd one.)

to be precise, "wine control.exe" has a program for testing my gamepad, and
there wine-7.0 is showing me only 10 buttons and 8 axes, of which only 5 are
moving. in some game I had assigned one of the missing keys to an action and
moving the axis which isn't perceived by wine sometimes triggers that missing
button -- cannot see anything like that in this test program.

I'm on gentoo linux, wine-vanilla is the only package providing wine there, and
stable versions are just 6.0.2 and 7.0. installing newer versions doesn't work
for me since it needs vulkan (winegcc aborts with function vkd3d_* not defined
errors in wined3d.spec) which I have not installed. is it worth upgrading, or
has that joystick bug not been fixed yet?

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