[Bug 53038] Epic Launcher Crash at Start: Unhandled exception: divide by zero in 64-bit code
WineHQ Bugzilla
wine-bugs at winehq.org
Mon May 23 17:54:24 CDT 2022
https://bugs.winehq.org/show_bug.cgi?id=53038
Olivier F. R. Dierick <o.dierick at piezo-forte.be> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |o.dierick at piezo-forte.be
Ever confirmed|0 |1
Status|UNCONFIRMED |NEW
--- Comment #6 from Olivier F. R. Dierick <o.dierick at piezo-forte.be> ---
Hello,
Confirming Epic Games Launcher is affected by a regression introduced by the
commit.
Hack v2 from bug 53035 doesn't fix the issue.
I also tried setting info->rateRefresh to 1:64 but the issue persists.
I sent a modified dwmapi test to the Wine Testbot to check which values are
non-zero on actual Windows machines:
https://testbot.winehq.org/JobDetails.pl?Key=115303
The DWM_TIMING_INFO members that don't show in the failed result have the value
'1'.
Regards.
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